This game is from the first Triangle Game Jam hosted by Duke, UNC, and NCSU's video game development club. The theme for the game jam was dimensions. Our game was an endless runner game which switched the main character between 2D and 3D worlds. 
We had the honor of being presented with the Triangle Game Jam award at the event's showcase!​​​​​​​
I was responsible for the winning screen, helping with concept art, texturing the main character, rigging and animating the main character, along with modeling and texturing several of the assets like the bone pile and the torches in the game. Below are some screenshots and animations.

Our game is currently playable on Itch!
https://lnkd.in/eAZWfV_C

VDGC Website:
https://www.vgdc.org/

Credits:
Chloe Kittrell - Textures, 2D Art, Concept Art
Ethan Lane - 3D Models, Programming, UI, VFX
Alina Chuang - Programming
Hope Eisenstein - Post Processing, 2D Art
Lydia Spears - Animation, Rigging, 2D Art, 3D Models
Adriana Hernandez - Sound Design

Other Works

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